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The grand ambitions of 'Grand Theft Auto VI'

Of course you can steal cars in this Bonnie and Clyde story. In the series's first game in 13 years, you can do almost anything else, too.

The Star MalaysiaChristopher Byrd查看原文 ↗
《侠盗猎车手VI》的宏伟野心

To make this world feel more believable, Rockstar built a new team of writers, directors and producers in Los Angeles that focused solely on creating more realised NPCs.

EDINBURGH : For nearly 27 minutes last month, I sat enthralled while watching Jason and Lucia, the main characters of Grand Theft Auto VI , ascend a social ladder from a drug deal gone bad in a seedy tower block to a party with coked-out entrepreneurs christening their new office building. Beyond the self-assured roughnecks and fidgety jet-setters, there was a panorama of scenes in the extended look at the video game: stock-car racing, skydiving, bayou boating, kayaking, nightclub dancing and, of course, balletic violence.

When the lights came up inside Rockstar North’s building in Edinburgh, a group of studio leaders peered my way. At a loss for words, I looked down, held up my hand and asked for a moment. There was quiet, polite laughter.

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